Art Director and Concept Artist, known for his work in games. With nearly 20 years in AAA gaming and multiple shipped products, past roles include; Principal Concept Artist at Squanch Games for High on Life 2, Art Director at Singularity 6 working on Palia, Sr. Concept Artist for Destiny 2 and Elder Scrolls Online. Mentors artists, builds teams, inspires vision and share creative processes.